Welcome to Foehammer Studios. Here's everything you need to know:
What We're Building
Foehammer Studios is creating four mechanically interconnected FPS games that scale from Mechanics Showcase > competitive Arena shooter > Large-Scale warfare > huge scale Survival FPS MMO with age progression. All games share identical core mechanics, so players learn once and master all games.
Who We Need Right Now
Phase 1 (Current - Mechanics Showcase):
- Programmers (Gameplay features, networking systems, tools, optimisation)
- Game Designers (Improvement suggestions of gameplay and game design documents)
- Technology Evangelist (Research engine innovations, emerging tools, optimisation techniques)
- Game Analysts (Play and analyse other game mechanics for further improvements/ideas using review templates)
- QA Testers (Bug finding, gameplay testing)
- Gameplay Data Specialist (Review gameplay for balance issues and improvement recommendations)
- Digital Marketing Specialist (Branding packages, general studio documentation, social media announcements)
- Level Designers (Implementation of showcase, experimental and competitive maps)
- Game Experience Service (Cooperative gameplay assistance for alternative revenue and branding exposure)
- 3D Artists (Weapons, characters, props, creatures, commissions, environments)
- 2D Artists (UI/UX, concept art, marketing graphics, commissions, in-game assets)
Who We Need Soon
Phase 2 (2027-2029 - Arena FPS):